The draft
Seven roster spots: quarterback, two running backs, two receivers, a tight end, a flex. Four cards at each pick. A card is a player and one season — his name, his team that year, and the year itself. Draft the season you think scored the most PPR fantasy points. The card doesn't show you the points, because that would be the answer. The moment you pick, all four turn over: yours, the best one on the board, and what the gap cost you.
A year is spendable once. Take 2006 at your first pick and 2006 is dead everywhere else, on every player, for the rest of the draft. That's the squeeze: the season you want at pick six is often the one you already burned at pick two.
Where the numbers come from
nflverse, regular season only, 1999 through 2025, CC-BY-4.0. PPR totals, precomputed and frozen into this page. Nothing is fetched, nothing is live, nothing moves under you. Same seed, same board, forever — which is why you can hand someone the link and know they got what you got.
How the finish works
When the roster is full I add your seven seasons up and compare them to the best legal lineup this board allowed — legal meaning it had to obey the same one-year-once rule you did. That total is par. The closer you land to par, the better you finish.
The 10 is a difficulty scale, not a room of other managers. Nobody else is drafting. You're being graded against the board.
Why 1999
That's where the nflverse player-season data starts. So this is not all-time. Jerry Rice's best years, Barry Sanders, Emmitt Smith's peak — not in here. I'd rather say that plainly than let you think the pool is complete.
Is the board fair
It's generated, then checked. A board is only dealt if it passes four tests:
- At 3 to 5 of the 7 picks, the biggest name is not the best card. Not all seven — if it were, "always fade the famous guy" would be the whole game.
- At least 2 seasons are wanted at more than one pick, so the year-lock actually bites.
- At least 2 picks are decided by under 40 points, so some of it is genuinely close.
- At least 14 distinct years across the board, so it isn't one narrow decade wearing a costume.
No logos, no wordmarks, no photographs. Name, position, season and the franchise he played for — carried in the colour of the card, the way a real one does it.